Portfolio - Digital Strategy for a Government Department
Initial digital strategy mind map for strategic plan
Introduction and disclaimer
This strategic plan provides an example of my ability to analyse and make recommendations on digital strategy. Originally my analysis was for an academic study of a specific government department. I have revised it so it can be applied to generically to government departments or large organisations with a hierarchical management structure and divisions competing for budgeting and resources.
This strategy is theoretical and all thoughts are my own unless quoting someone else’s brilliance.
Update: I need to tidy up the tables to be be responsive and accessible but I have decided to publish anyway. Also need to sketch up the service design blue print model More of an incentive to complete those changes
1. Executive Summary
2. Context – The Current state
Government websites – have an opportunity to move beyond the print paradigm and deliver a service experience
The challenge of distributed publishing
Web content – An opportunity to measure success and consider content life cycle
Web governance – An opportunity for a coordinated approach
3. Trends
4. Vision for digital services
Assumptions for services
5. Critical success factors (CSF) and issues
Two critical success factors for digital strategy
Recurring issues for many web teams in large organisations
Current state, transitional improvements, and future state
What to focus on – how to move from current to future state
Be visible and demonstrate value to the executive
Be responsive
Increase web governance and supporting systems
6. Strategic actions
7. Risks
8. Appendices
Appendix A - Bibliography
Appendix B – Research Notes
Front end website architecture explained
Engaging stakeholders
How you could measure success/demonstrate value
Commodification of IT
Customer focus
Environmental scan
Responsive design won’t solve our content problems
Create designs from content, not device
Content Strategy
Content value is derived from understanding what users want to do
Executive visibility and web council
Appendix D - Competitive analysis
Stamford Interactive
OPC
Gotomedia
1. Executive Summary
A Department’s web presence is the primary contact point for many Australian Government services. Therefore it is crucial that the technical, design, and most importantly content enable users to meet their needs. If not there is a risk that the Australian Government departments will fail to demonstrate their value and become marginalised.
Often the web publishing and content creation processes are overlooked and putting a document on a department website is considered a ‘tick a box’ exercise. However websites are not filing cabinets they are your primary and often first touch point with customers. There is an opportunity to engage in conversation with your customers and co-design services that achieve both business and user needs.
To move from the current tick a box model you should focus on four things:
1. Being visible and valuable to your executives – without the costs and benefits of good and bad web publishing processes known there is no incentive to move beyond tick a box publishing.
- Does your website reduce call centre calls;
- Are people paying for your services online, how many give up half way through;
- How many minutes does it take to find a colleagues details, can you find them easily;
- What does it cost you to maintain a page, has it been viewed, is it accurate.
These are all reasonable questions. If you can answer them then your web presence will become a more visible and valued part of your department’s service strategy.
2. Being responsive – to your customers’ needs, in terms of design, and in terms of time
3. Increase governance and supporting systems – to coordinate and collaborate with the many stakeholders involved in web publishing can only be achieved with clear departmental governance and supporting systems.
4. Evidence based decision making – you can’t measure success without evidence. Collecting and sharing data to questions described above is critical and allows your decision makers to have greater confidence in their decisions.
With some effort and executive support you can deliver a contemporary web service that aligns with organisational priorities and the demands of ‘digital service by default’ world.
2. Context – The Current state
Government websites – have an opportunity to move beyond the print paradigm and deliver a service experience
“Today most Federal Government websites have a range of fairly serious technical and design issues, including slow load times, missing page descriptions, broken links and conflicting labels. They remain incredibly basic. Few allow you to sign up for any information other than media releases and certainly don't allow you to tailor your information requests.”
“Government sites are stuck in time - serving an audience that no longer exists. In functionality, in social media services, in mobile services and in the design - the 'personality' of the site - they are completely anachronistic. Australians have moved on and continue to move on but these sites have not.”
-- Government communications: online but out of touch, O’Rourke (2011)
It is telling that this opinion piece from 2011 still resonates today. Many people view creating website as similar to print production. They think of pages, and ‘below the fold’. Web content needs to be created and considered as part of the many channels of communication that are used in a department.
There is a need to consider more deeply design aspects of websites (look, feel, emotional response). Departments need a considered approach to web content, and web design to enable mobile usage, and integration with social media services.
You are now producing a service experience not a print brochure equivalent, or desktop app.
The challenge of distributed publishing
“They spend more time on what is less important to the customer, and less time on what is more important to the customer…A lot of organizations today have the crazy situation of uncontrolled distributed publishing. On the surface it looks like a cheap option because it removes the ‘bottlenecks’ of professional editors. But its results are absolutely disastrous. Bloated, ungoverned, unnavigable, unsearchable, unusable websites are the result.”
-- When content audits are not a good idea, McGovern (2013)
Government departments have a lot of people involved in servicing web publishing requests however there is often little authority provided to the digital teams to allow them to veto content creation requests.
Web content – An opportunity to measure success and consider content life cycle
Often no business case or business benefit needs to be demonstrated to create a web page and no effort is expended to document the success and/or failure of the web page in achieving its goal. Little thought is generally put into an exit strategy for a page. As a result in many departments the number of pages requiring maintenance but serving little business purpose is increasing. The number of pages without success measures and lifecycle plans mean:
- Each additional page added, and each existing page containing Redundant, Outdated, and Trivial (ROT) content adds to maintenance requirements and affects the performance of the useful content and ultimately costs departments time and money.
- Decreases the ability of staff to find information either via searching or browsing your site navigation structures
- Content may be produced by different line areas on the same topic without them being aware of it. Leading to redundant, conflicting, and confusing content
- Also leads to additional/unnecessary work for content editors, during web redesign/rebranding efforts, and when content migration to a new platform is undertaken
Web governance – An opportunity for a coordinated approach
“Governance is made up of four key parts:
- Authority: Who is empowered to make and enforce decisions?
- Planning: How do you decide what projects to take on and how do you prioritize them?
- Measurement: How will you determine if your digital things are getting you the results you set out to achieve and how will you make adjustments when necessary?
- Tools: What kind of support do the people working on your digital things need to be successful?”
-- It’s not your (insert digital thing), it’s you, Meghan (2013)
Often a department’s web presence consists of many websites, applications, and social media elements but without a central authority coordinating them. They are often shared by IT, Comms., and line area teams, leading to disparate user experience.
3. Trends
Network age
We have passed the Information Age and entered the Network Age. The value is no longer in information - it is in knowing the network:
- Knowing who or what holds the information you need
- Being able to aggregate and filter the information effectively
- Delivering the information across a range of channels
More devices
We are no longer designing content for one digital format.
Source: The Rise of Content Strategy—Trend #2: More Devices! More!, Merrill (2012)
Also considering different device orientations as amusingly illustrated:
Source: Internet, unknown origin.
More modes of use
People are using their smartphone while watching tv. They expect their calendar to sync from their desktop, to their tablet, to their phone. More examples of modes of use:
Source: Multiscreen patterns, Stoll (2011)
Source: The story behind the bbc mobile accessibility guidelines, Swan (2014)
More social
There has been an increase in the way people digitally record and share their lives, including ‘Working out loud’ in the workplace.
4. Vision for digital services
Your digital team needs to enable users of your digital services to understand what business objectives they can achieve with IT and demonstrate the enormous value they can add to their business.
You should treat web content and design as an asset and consider the purpose and outcome desired by publishing from your digital presence. There has to be a content strategy and business reason underpinning the release/creation of new content.
With the Australian government advocating a move to digital first service delivery, educating and demonstrating how to design digital experiences and supporting strategies is becoming critically important.
Assumptions for services
“First of all, any e-government services needs to be easy to use”
“Any attempt at [digital] transformation must also encompass back-end processes and platforms: digitising paper forms and records.”
41% of Australians identified online is their preferred channel when it comes to accessing government services, more than those who prefer phone or in-person at a government office combined.”
-- Could e-Government get Australia back in a surplus, Cogswell 2014. [data from Fuji-Xerox Survey]
As indicated above we can assume Citizens:
- Prefer online services
- Value ease of use
To achieve this digital transformation must be supported with changes to physical world processes and practices and this is where the greatest challenge lies.
Source: AIIA SmartICT 2014 Infographic [pdf] - quoting 14. Policy Exchange, (2013) Smaller, Better, Faster, Stronger, Remaking government for the digital age. p33
You can assume that digital services will be cheaper, but only when they meet user expectations. You should also be wary of converting all services to self service. Many services are inherently complex.
“[The] ...expectation of external partners and users that services will be delivered through multiple channels... e.g. telephone, shopfront, online...the expectation is that they will receive a consistent level of service across these channels and, should they change channels in the course of a lengthy interaction, they will not need to back-track or start again”
-- Service design: from insight to implementation, Polainte, Lavrans and Reason (2013)
Your service should be:
- Digital by default - Applications are now expected to be delivered through a browser, consequently websites become the front door of your organisation
- Consistent regardless of communications channel (e.g. call centre, website) users choose
- Responsive and modular
- Cater for mobile use
Internally this means services need to be collaboratively developed and opportunities opened up by new technology need to be sold and explained to the executive.
These expectations are in line with improvements being progressed through the Australian Government’s forthcoming Digital Transformation Office (DTO).
5. Critical success factors (CSF) and issues
“A talented leader identifies... the pivot points that can multiply the effectiveness of the effort.“
As explained in Good strategy bad strategy: the difference and why it matters, Rumelt (2013)
The key pivot points are:
- Demonstrating value/cost of web services to executive/users
- Increasing the responsiveness of digital teams and services
- Providing evidence of cost of page/site maintenance, search effectiveness created by content
- Separating presentation, design, and user interface from the backend IT infrastructure
Two Critical Success Factors (CSF) for digital strategy
CSF – Your organisation must have a workable web governance model with shared objectives, and Key Performance Indicators (KPIs)
This will allow content, design, and functionality to be considered by cross disciplinary group of expert stakeholders and meet business needs more efficiently
CSF – You must provide evidence of cost of page/site maintenance created by decentralised publishing
This significantly impacts redesign and migration projects. It is assumed that many pages that have to be migrated and/or redesigned are no longer delivering business benefits for your organisation.
Recurring issues for many web teams in large organisations.
Many web teams are focused on lengthy redesign and migration projects in which they have little control over the content and governance.
“...in many cases no one is empowered to look holistically at the customer experience or to focus on cross-disciplinary ways to improve it.”
-- The Rise of Content Strategy- Trend #4: Silos still suck, Merrill (2012)
Problems resulting include:
- “Leadership may have a hard time changing the positioning and messages from the top down. They may wonder, ‘Why isn’t everyone getting it / doing it?’
- Content producers may feel they don’t have the authority to quickly respond to audience needs
- People may feel stymied by the [Content Management System] CMS or brand groups, or seek ways to work around them (hello, microsite!)
- People may fight for digital “real estate” rather than working together to meet audience needs (hello, cluttered home page!)
- Redundancies and gaps in content creation occur across the organization
- Managers have a hard time getting budget for additional content resources since they’re all working autonomously
- Many different voices and messages are expressed to the outside world”
-- The Rise of Content Strategy- Trend #4: Silos still suck, Merrill (2012)
Costs of decentralised and siloed authorship - results in content value not being visible, and not known
“Decentralized decision making can’t do everything. In particular it may fail when either costs or benefits of actions are not borne by the decentralized actors”
– p. 93 Good strategy bad strategy : the difference and why it matters, Rumelt, Richard P (2013)
Approval for content must go through many service touch points, each with limited authority, and little incentive to work cooperatively to deliver a consistent service. Costs are pushed back onto line areas leading them to outsource content design, avoid engaging digital teams, or competing politically for organisational funding.
“Work that is not seen or valued is also not costed. The true cost of publishing online is often unknown. Many organisations just assume that distributed authoring saves them money.”
“Business units create content and manage sub sites as though they are distinct entities, rather than part of an organisation-wide information system. Content can be duplicated and information inconsistent.”
-- Managing distributed publishing, part 1: The challenges, Dey (2013)
Domain | Current state | Transitional improvements | Future state |
---|---|---|---|
Digital team metaphors | We do IT plumbing – once the pipes are in our job is done | You get to choose the fittings | We work with you to design your dream bathroom |
Digital team metaphors (continued) | Typing pool – we type it up and publish it | Commercial print shop – we typeset it and it will look pretty | ‘Mad men’ ad agency – we design, connect, and communicate our content and services so well that people enjoy using them |
Content – authority and life cycle | Most of the authority for content and design decisions with Line area. Line area: ‘Get it up for the minister today’ Digital team: ‘Um can we tweak this bit’ Line area: ‘No my boss wrote it’ | Content is written for the web and line areas work with digital team to consider measurements for success and content life cycle plan. ‘This is a media release that is important this week, but can be removed after three months’
‘This request for policy submissions is critically important this year, but will not be needed next year’ |
Line areas understand the importance of writing for the web. They have clear measures for success and have a plan to manage the life cycle of their content. |
Content – written for the web | Static ‘fire and forget’ content is authored in Word, with little design consideration, not often written for web environment | Content Strategy in place – Digital team provide tailored editorial advice, require the audience and purpose of content to be defined. A KPI is determined for each piece of content | A Create Once Publish Everywhere (COPE) content strategy is possible. Content is adaptive, responsive, and reusable |
Content – consideration of existing content | Existing content is not reviewed to see if the topic already covered(as there is a lot of content, line areas focus on limited content areas) | Content is placed in a manner which considers the existing content | Metadata and site organisation processes allow ‘automagical’ identification and grouping of similar content |
Design - Advice | Limited design advice provided – Sometimes some from Comms. but with a focus on the print perspective | Design advice – for web, with consideration for other channels | Service Design advice – including service blueprint showing multichannel strategy | Design – Site experience | Design – no advice, standards, or authority on web design | Some agreed standards to allow coherent and consistent web design | User testing and evidence drive user centred design. Engineered from the outset to serve the needs of a diverse customer base with a configurable but standardised solution |
Design - Standards | Design – no advice, standards, or authority on web design | Some agreed standards to allow coherent and consistent web design | User testing and evidence drive user centred design. Engineered from the outset to serve the needs of a diverse customer base with a configurable but standardised solution |
Design - Authority | Authority for design decisions, Either: - not be considered important Or - Decided by HIghest Paid Persons Opinion (HIPPO) | In the absence of an evidence based reason for custom design , agreed standards and heuristics will drive design decisions | Goal driven design development. User research provides basis for design. Design and digital teams work together with business areas to deliver a design brief which has defined measurements of success relating to user goals. |
Technology | Decided by IT only | Decided by Web Council | Includes consideration of users both line areas (e.g. authors) and customers |
Capabilities – technology and systems | Digital teams know the capabilities of their current system well. They also know its limitations | Digital teams have a process to recommend updates to technology, and are resourced to future proof systems i.e. allow for responsive design, mobile development, etc. | Digital teams scan the environment and have time/resources to take on pilot projects. This builds organisational expertise in digital e.g. in mobile development, cross-browser support, responsive design, etc. |
Social Media | Social media is driven by Comms. and media teams mostly for external broadcast (i.e. one way) communication. Internal social media usage is minimal | Organisation executive have started to encourage internal conversations and sharing of knowledge amongst staff on social media. Both business and social dialogues are encouraged just like the physical workplace | A shared digital culture and community managed by digital staff with expertise in the discipline of community management |
Governance | Warring states – power, access to senior leadership and divisional priorities lead agenda | Web Council – With informed departmental executives setting direction at departmental level | Cooperative states with shared vision and a strong preference for evidence based decision making |
Governance – Attitudes towards knowledge | Knowledge coveted and hidden | Knowledge increasingly shared | Sharing of knowledge encouraged to allow informed decision making |
Governance – Agenda setting | Driven by subjective taste and organisational power | We know what we want to deliver as a department (we understand our own needs clearly) and have developed and documented a shared understanding of them | In addition to our needs we understand our user needs both internal (business) and external customers |
Measurements - of success | Content published or ‘up live’ is the defining measurement. Sometimes number of ‘hits on a page’ are reported but not acted upon | Basic quantitative analytics and some qualitative user testing | Process in place to remove pages with low value/high cost.
Business and web use these measurements to inform strategy, design and content decisions |
Measurements – cost of maintenance | Cost of page maintenance unknown | Cost page maintenance estimated in terms of effect on searchability, redesign, and migration efforts. Compared to evidence of success to calculate ROI | Cost of page maintenance known and considered regularly as part of overall content strategy |
Teams (Cross IT, Comms., and line areas | Separate teams with linear work flows and little sharing of capabilities | Co-operating (virtual) teams to deliver a suite of web services. Some cross pollination of capabilities | Shared pool of resources with capabilities and cross skilling the norm. Pick and choose range of staff to deliver a particular digital service |
Users | We think we know who they are but don’t talk with them | We research our users and test our sites with them | We have a relationship with our users and have built a community allowing co-design of our digital services |
User research | Not considered or very limited research | User research drives decisions on design | User research drives service design |
Executive understanding | We have a website it works | We have a beautiful website it looks better than other similar organisations or competitors | We deliver web services that are beautiful and loved by our users both staff and customers |
Executive understanding (continued) | I assume our website is cost effective | I know our website is somewhat cost effective, and what parts may be appropriate to cut back on | I have a clear understanding of cost of the content, data, and applications underpinning this service... hot damn this digital service delivery is saving me money and providing great example of reducing costs through increased efficiency |
What to focus on – how to move from current to future state
Be visible and demonstrate value to the executive
Often websites are unvalued by the Executive. Providing demonstrations of how the website can reduce call centre calls, help users self service, etc. should be a primary part of your role. You do this by:
- Providing leadership on digital strategy, backing it with evidence, and selling it to the Executive
- Communicating what you are doing and why, and celebrating your successes (as most web shops do with testimonials and a portfolio of good projects)
Be responsive
Focus on responsiveness as it impacts your customers and customer service. Responsiveness enables collaboration and allows you to cater for emerging business needs. This will be done by:
- Responsiveness of design – need to ensure design caters for multiple modalities of use, tablet, keyboard only, touch, visual, online, offline, etc.
- Responsiveness of content – applications and websites developed should focus on meeting a performance budget. Content that fails to load in under X milliseconds will be considered unresponsiveness
- Responsiveness of service - to your colleagues, getting back to them promptly, taking things from concept to test and production promptly
Increase web governance and supporting systems
“Most organizations address low Web quality by redesigning their Web site or installing expensive infrastructure technology. The real reason your Web site keeps falling into disrepair is because your organization’s management practices don’t align with the 21st century business dynamic.”
– p.12 The Digital Deca: 10 management truths for the web age [PDF - no longer available] Welchman (2010)
Systemic improvements and coordinated governance will allow your organisation to design usable, useful, and emotionally appealing sites and systems to let users engage with our services.
“Good strategy and organization lie in specializing on the right activities and imposing only the essential amount of coordination”
-- p. 94 Good strategy bad strategy : the difference and why it matters, Rumelt, Richard P (2013)
Impose only the essential amount of coordination.
Do this by:
- Encouraging the flattening of hierarchies and subsidarity (pushing authority for decision making out to lowest competent role) where appropriate.
- Introducing and improving web governance systems for sustainable improvements of your organisation’s digital presence. As Adams (2013) states ‘systems trump goals’. In other words systemic improvement is more desirable than reaching a one-time target
Become providers of evidence based advice
Do this by:
- Including analytics, testing, and working whenever possible with real users. Also consider third party research
- Providing evidence of cost/benefit of web pages and insist content owners judge web content effectiveness by how effectively it delivers business outcomes
Contribute to Service Design with ‘plug- and-play’ digital services and sites
Do this by:
- Ensuring digital services and sites are considered, designed, and governed as one element in a larger service delivery channel mix
- Designing websites and applications in a way that complements other service delivery channels
- Having a digital team to act as a hub linking content authors (line areas), to developers (IT), and content/editorial experts (Comms.)
6. Strategic actions
Focus | Outcome wanted | Strategic action | Priority | Responsible parties | Measurable performance indicators |
---|---|---|---|---|---|
Governance | Web Council to make decisions regarding governance - act as conduit to show visibility and value to organisational executive | Establishment of web council as described by Welchman (2010) | High | IT, Comms, Departmental Executive | Regular meetings of council Number of actions and outcomes generated from council |
Communication | Increased visibility and demonstration of the value of digital transformation work | Testimonials and success stories shared Pull rather than push technologies for comms. Encouraging externalisation of work - increase ambient flow of information - whilst allowing people to filter and discover based on their interests - This could be achieved using social intranet components like an activity stream similar to Twitter | Medium | Digital Team | Pull technology such as RSS feeds, activity streams implemented No. of testimonials and success stories shared |
Team | Regularly consider the following and log ideas and contributions. Build a learning culture |
|
Medium | Digital Team | Digital Team Track contributions and ideas of the team on each of the numbered points by quarter |
People | User centred approach to activities - A better understanding of internal business owners and their needs |
Dedicate more resources to tech adoption (communication, meeting and talking with people, training, maintenance) and less to implementation.
Use design thinking to leverage behavioural economics and increase user satisfaction, adoption, and usage of ICT Iterative, evidence based development focused on solving user/business problems rather than delivering features | Medium | Digital team | User satisfaction levels, Number and depth of stakeholder engagements |
Performance | Responsive sites - improved page load speed | Performance budget specification listed. Sites performance tested | High | IT and Digital Team | Page load speed |
Content value | Content value, effort to create and maintain known | Authors provide clear business reason, user desire for their content Have method in place to measure value Have an exit strategy or plan for content maintenance |
High | Comms., Line Areas | Value metrics, New content with deletion date, No. of documented maintenance plans |
Decisions informed by best practice | Evidence based decision making driving web services. Educated and informed stakeholders leading to design for the user not by the user | Provide best practice semantic and interactive components through a contemporary web shop service structure Components include: Search Primary navigation Information Architecture Search engine optimisation | Low | Digital Team | Documented advice and maintained links to professional reading on web service components |
Evidence based decision making | 'Know' rather than assume how our users behave and use our website so we not what works for the user and what doesn't | Commit to user testing | High | Digital Team, Comms. | User testing reports and observations Satisfaction/Completion/Conversion metrics |
Authoring experience | Changes to functions, design, and content should make a content authors job demonstrably easier | Design a great authoring/publishing environment by using user testing and testing workflow as a whole. | High | Digital Team, Comms. | Line area Content Authors (especially frequent ones) Staff satisfaction Processing rates using the application or service compared to older version Number of fields, steps in process compared to older version Time to complete task compared to older task Satisfaction/Completion/Conversion metrics |
Service design | Coordinated, consistent, service experience across multiple divisions of a department. Breaks down silos see tables in Research Appendix for comparison of traditional siloed approach to service delivery vs. using a service design blue print. | Use a service design blue print to define digital services
Developing ICT to support peer to peer communication to take advantage of knowledge networks and the social capital that comes with responsive, shared peer to peer comms. Develop virtual cross divisional teams to integrate ICT as part of an end-to-end solution or service to a particular business problem. | Medium | Digital Team | Web presence and various components e.g. sites and applications documented in a service blue print. Appropriate communication tools and team structure to deliver the service as documented |
back to contents
7. Risks
These could could impact your organisation if digital strategy and presence is not considered holistically and aligned with organisational business objectives.
“Rather than listing out everything that could possibly go wrong with something that you build, and then protecting against every single one of those, think about what, would the outcome be if that thing went wrong? Think about how likely is it that that’s going to happen? And take appropriate steps to prepare for those situations.”
Source:Striking a balance between security and usability| GOV.UK | Government digital service blog Turnbull (2014)
Risk | Description | Risk scope | Likelihood, Impact | Mitigation strategies |
---|---|---|---|---|
No digital governance at departmental level | Without a web council there will be no coordination of activities across web presence, executive value or visibility may be diminished. The department will have an ad hoc web presence with unknown cost/benefit | Departmental | High, High | Establish web council Develop shared metrics Collect evidence of success/failure of approaches and use to drive decision making |
No strategic plan for digital | With no evidence based digital strategy to drive decision making - Politics and assumptions may drive development. Meaning business objectives and user needs may not be met and project scope may not be clear. | Departmental | High, High | Document shared understanding of web presence scope and purpose. Provides a documentary framework to assist web council |
Executive have low understanding of the value and usage of a digital presence | Without visibility and value demonstrated to departmental executive. They may not provide sufficient resourcing and/or capitalise on the benefits offered by the department’s web presence | Departmental | High, High | Briefings and information of successes documented on an executive dashboard Web Council outcomes and testimonials and project case studies to demonstrate cost/benefits |
8. Appendices
Appendix A - Bibliography
Adams, Scott 2013, Goals vs. systems | Scott Adams Blog
Brown, Austin 2013, The Artangel Longplayer Letters: Nassim Taleb writes to Stewart Brand, Blog of the Long Now – This explains how systemic risk is fundamentally different from the classical understanding of risk (classifiable outcomes and probabilities).
Bracken, Mike 2013, Digital transformation in 2013: The strategy is delivery. Again | Government Digital Service [GOV.UK]
Casey, Meghan 2013, It’s not your (insert digital thing), It’s you: when a lack of governance takes it’s toll | Inside the Nerdery [site]
Dey, Alexander 2013, Managing distributed publishing, part 1: The challenges | 4 Syllables
Di Fiore, Alessandro 2013, The art of crafting a 15 word strategy statement | Harvard Business Review
Edelman, David and Banfi, Francesco (2014, The funnel is dead: Long live the consumer decision journey| McKinsey on marketing & sales
Feldman, Susan and Sherman, Chris 2001, [The high cost of not finding information - PDF 371 KB](http://www.ejitime.com/materials/IDC on The High Cost Of Not Finding Information.pdf) | an IDC White Paper
Flagg, Rachel 2013, How to create open, structured content | Digital Gov – The US’ digital government portal
Fong, Dickson 2011, The S.M.A.R.T. User Experience Strategy | Smashing Magazine
Gotomedia | User experience research strategy and design for web and mobile 2013 – used for competitive analysis
Hobbs, David 2014, Website Product Management: Keeping focused during change, Amazon Kindle Edition
Jones, Colleen 2014, Does your content work?: Why evaluate your content and how to start, Amazon Kindle Edition
Kahneman, Daniel 2011, Thinking, Fast and Slow, London, UK, Penguin Books
Keith, Jeremy 2011, Content First | Adactio Journal
Koczon, Cameron 2011, Orbital Content | An A List Apart Article - Article on contemporary web environment
Lafley, A. G. (Alan G.) & Martin, Roger L., (author.) 2013, Playing to win : how strategy really works, Boston, Massachusetts Harvard Business Review Press
Liberal Party of Australia 2013, [The Coalition’s plan for the digital economy & e-Government -PDF 1.2 MB](http://lpaweb-static.s3.amazonaws.com/Coalition's Policy for E-Government and the Digital Economy.pdf)
McGovern, Gerry 2013, The need to simplify menus and links | New Thinking blog
McGovern, Gerry 2013, When content audits are not a good idea | New Thinking blog
McGovern, Gerry 2014, Content Paupers | New Thinking blog
McGrane, Karen 2013, Responsive design won’t fix your content problem |An A List Apart Article
Merrill, Margot 2012, The Rise of Content Strategy—Trend #2: More Devices! More!|Hot Studio
Merrill, Margot 2012, The Rise of Content Strategy- Trend #4: Silos still suck | Hot Studio
Messner, Katie 2013, Creating cross-channel experiences | Usability.gov
O’Rourke, Annie, 2011, Government communications: online but out of touch |The Drum, ABC
OPC IT Website design and development 2013 – used for competitive analysis
Polaine, Andrew & Løvlie, Lavrans, (author.) & Reason, Ben (author.) 2013, Service design : from insight to implementation, Brooklyn, New York Rosenfeld Media
PwC’s Stamford Interactive services – User experience experts – used for competitive analysis prior to merger with PwC. So content has changed
Rosenfeld, Louis 2012, Stop redesigning and start tuning your site instead | Smashing Magazine
Rumelt, Richard P 2013, Good strategy bad strategy : the difference and why it matters, London Profile Books Ltd
Stamford Interactive 2014, Why implementing machinery of government changes is like eating an elephant. - Note: after merging with PwC this article is no longer available
Stoll, Christophe 2011, Multiscreen patterns: patterns to help understand and define strategies for the multiscreen world | Precious strategic design & visual language
Swan, Henny 2014, The story behind the BBC mobile accessibility guidelines | Iheni Blog
Taleb, Nassim 2014, Antifragile : Things that gain from disorder, Random house, New York – Some great ideas on risk assessment and the importance of understanding convexity bias and Jensen’s inequality.
Turnbull, Giles 2014, Striking a balance between security and usability | Government Digital Service [GOV UK]
Usability.gov Staff writer 2013, With measurable usability goals – we all score | Usability.gov
Welchman, Lisa 2010, The Digital Deca: 10 management truths for the web age [PDF], WelchmanPierpoint - No longer available, instead see this excellent work instead Managing Chaos: Digital Governance by Design, 2015
Welchman, Lisa 2011, Establishing a web council, WelchmanPierpoint - No longer available, instead see this excellent work instead Managing Chaos: Digital Governance by Design, 2015
Wroblewski, Luke et. al. 2013, Future Friendly – This is a group of web developers outlining issues and approaches to modern web development
Appendix B – Research Notes
Front end website architecture explained
This table illustrates where different organisational teams focus. Three types of code are predominantly used to deliver the user experience to a user in their web browser (or other user agent). These are HTML, CSS, and JavaScript.
Area | Area(s) responsible | ||||||
---|---|---|---|---|---|---|---|
Text and image (content) | Semantic (information structure exposed in HTML) | Look and feel (CSS) responsive, accessible, consistent, navigable, searchable | Interactive front end/client side (JavaScript) | Gathering Requirements logging jobs, minor changes to pages | New sites, redesigns, migrations | Server hosting, security, patching, database backup | |
Line areas, digital team | digital team | digital team | digital team, IT | digital team | digital team | IT |